In the past, Halo campaigns have been linear affairs, but 343 Industries promised something different this time, and players are anticipating a lot after a year of waiting. Fans have speculated that Halo Infinite’s campaign will be open-world, which would be a first for the series. The answer, however, is somewhere in between the two extremes. It isn’t completely linear, nor is it a vast open world (or ring) to discover.
Is Halo Infinite Open-World or Linear in Campaign
In the sense that players are free to explore parts of the environment at their leisure, Halo Infinite is an open-world game.
The mission structure, on the other hand, is linear. Throughout the game, there are several points of no return that effectively lock players out of previous areas.
Halo Infinite, like other open-world games, offers a variety of optional activities for players to complete. Marine squads must be rescued, FOBs must be captured, Spartan Cores must be found (for upgrades), and bounties must be completed, among other things.
All of these, however, are more focused than many open-world games. They’re quick to finish, and players are usually confined to a small area while doing so.
The majority of main missions open up a section of the map while closing off another. This means that if players want to maximise their rewards, they must complete all of the activities in a given area.
Because players do not have complete freedom to travel throughout the map, Halo Infinite is a hybrid of linear and open-world gameplay. It helps to keep things focused and prevents the lack of urgency that plagues many open-world games.
We haven’t had a chance to play through the Halo Infinite campaign yet, so we can’t say whether the map completely opens up near the end. However, it’s possible that it’ll turn into a full open-world game near the end, allowing players to go back and finish unfinished activities.
Well, that’s all we have here about whether Halo Infinite Open-World or Linear in Campaign. We hope this guide helped you.
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